Practical Tutorials


This series of tutorials is intended to document the configuration of the various components of the MuVIT system. It is a work in progress.

The VRInsight console is the heart of the interface to the MuVIT platform. It functions as the throttles which provide control over both single and dual engine vessels. It also provides the buttons which allow you to execute functions such as changing viewing location, turning on/off displya features such as chartplotter, etc.

The first thing to consider how you want the buttons configured. The photo below is what I recommend as it is the result of several variations to find the most useful config. Check the addons page for labels that allow you to make custom button labels that you can print or design your own. I made some to replace the Cam labels with a more descriptive name such as helm and birds-eye view.

Speaking of the labels, the console comes with quite a few you can choose to use. You have to remove the button covers and place the label inside the put the cover back on. VRInsight is kind enough to include a tool which has a sticky face you place on the button face and lift it off. If you misplace that tool like I did you can gently use pliers to lift the cover off the button.

The throttles have a very positive center detent which makes for a very handy neutral position for the engines. This makes it easy to calibrate your forward and reverse throttles.

One feature which some use is the rotary control on the lower left. It can be for steering or for the bow and aft thrusters on some of the larger vessels, but most of the time it just sits there unused.

picture of button layout on vrinsight console

This section is very much a work in progress…

Software Configuration

The setup for ShipSim is straight forward although  it can be somewhat tedious due to the number of options available. I’ll try to break it into the various components in the interest of simplicity.

When you first start the program you get the menu shown below. In order to begin the setup process you select the Options as shown below. This will out you into the configuration menus where you can setup how you want the program to behave and what the user inputs are.

Main config screen for tutorial

Once you select the Options you will see the following selections. Each selection allows you to setup specific operations withing the program. The choices are self explanatory with the exception of the last one, Multiplayer. The servers which supported this function were shutdown some time ago although I do understand that you can run multiplayer on Steam but I’ve never gotten around to trying it.

Functions menu

When you select graphics this is the screen you get. Pretty straight forward, with a few caveats. I’ve played with split screen, it doesn’t allow you to put the chartplotter on a separate screen, which would be really sweet, it mostly just splits the screen into 2 screens. Some like it, some don’t.

Another feature is to run windowed which is very handy and can allow you to minimize the display when you aren’t using it. Also helps to turn on the title bar for easy navigation. One thing that can trip you up in the windowed format is that you need to remember to maximize the window. If you don’t you endup with parts of the display you can’t access and it is very frustrating especially ub the setup screens when you can’t find the OK button. The resolution settings are for a non-windowed configuration and allow you to adjust to your actual screen size and refresh rates.

Under Quality Settings I generally leave it on High although if you are having performance issues you can turn that down. In Advanced you can set things like the range at which things become visible, if other vessels leave a foam trail in their wake, etc.

Graphics config screen